I tried a different workflow for texturing and rendering with a simple model that i made with Maya. I used Maya, UVLayout, Substance Designer 4 and Marmoset Toolbag 2. I hope you like it.
Substance Designer 4 supports all needs to create textures with incredible flexible node based system! It works really fast when you change values. You can see my node based graph and final results
When i first start i didnt have any sprecular, glosiness or normal map. I just started with solid colors and finally i got very detailed maps with all controls on it!

I highly recommed this program to generate maps for all your needs.
Little Robot
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Little Robot

This is my first tryout with Substance Designer 4.

Published: