I tried a different workflow for texturing and rendering with a simple model that i made with Maya. I used Maya, UVLayout, Substance Designer 4 and Marmoset Toolbag 2. I hope you like it.
When i first start i didnt have any sprecular, glosiness or normal map. I just started with solid colors and finally i got very detailed maps with all controls on it!
I highly recommed this program to generate maps for all your needs.
I highly recommed this program to generate maps for all your needs.